Lasse H. Bomholt

Lasse Holmgaard Bomholt

Software Engineer at iPaper.
Aarhus, Denmark.

github linkedin e-mail

Selected public projects:

final.zip

(link)

I cannot count the number of times that I've wanted to quickly transfer a file, and gotten hit with "File type not supported", "You don't have enough space", "The file is too big" or simply just "Cannot upload file". I'd always sit there in a mix of awe and frustration, and wonder how it's so hard to just transfer a goddamn file without paying money or creating an account. I channeled this frustration into a website called final.zip, that allows you to transfer a file P2P: No logins, no file size limits and no paywall. I'm don't store any of the files, which is how I can offer no size limits without drowning in hosting costs ($6). The name is inspired by the never-ending cycle of naming files 'final.zip', 'final_v2.zip', 'final_v2_real.zip'.
Box Breathing Guide

(link)

A breathing tool written in plain old HTML+CSS+JS. I discovered the box breathing technique and thought of an interesting way of visualizing it without any JS, so I made the site and posted it publicly. To my surprise, some people started using it, so I improved the site with various settings and a service worker so it can be installed as an offline app.
Tier List Creator

(link)

I created this out of frustation with existing tier list sites, which don't have proper drag-and-drop and upload of images by pasting. It's written in Svelte and contains some fun image processing algorithms for extracting connected components.
HTMX Playground

(link)

HTMX can be thought of as a small extension to HTML, providing extra attributes that allow AJAX and interactivity without writing JavaScript. It's created by Carson Gross, a teacher of compilers and databases at Montana State University, and I've been a big fan of his essays and his library ever since I discovered it. After getting curious about the lack of any online playgrounds for it, I started making one. I finished the project and put on it on HackerNews where it got some buzz from a lot of people and even the creator himself.
The 3D title on this site

(source)

I've always been interested in 3D and while on vacation I decided to challenge myself by writing my own library from scratch. It has no dependencies, no bundling and just writes pixels to a 2D canvas. I think it contains some pretty neat ideas, such as strongly typed matricies and was loads of fun to work on.

Posts

JS Dark Arts: Abusing prototypes and the Result type